Resident Evil: The Final Chapter 3D – Teaser, Poster

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Im Januar 2017 startet in den USA “ Resident Evil: The Final Chapter 3D“. 

In Deutschland wird der Film am 2. Februar 2017 starten.

UPDATE: Uhrsprünglich war in diesem Artikel die Rede davon, dass die Produktion mit echten 3D Kameras gedreht wurde. Wie User Rafunzel unten jedoch herausfand, wurden keine echten 3D Kameras eingesetzt.

Und hier noch der internationale Trailer aus Japan:

 

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Kommentare (2)

  • Rafunzel says:Oktober 28, 2016 10:43 am

    Der Film wurde diesmal in 3D konvertiert. Anderson sagt, das es gerade deswegen ein großartiges Erlebnis in 3D werden wird.
    Er hat sich wohl bewußt für eine 3D-Konvertierung entschieden, um mehr Flexibilität mit der Kamera zu erreichen und in dieser Kombination spektakulärere 3D-Effekte verwirklichen lassen.
    Die 3D-Konvertierungstechnik hat mittlerweile einen Reifegrad erreicht, der seinen Ansprüchen voll zufrieden stellen soll.

    _______________________________________________________
    Zitat (nicht vollständig):
    So I think one of the things especially as the franchise has gone on and it’s gotten even more visually inventive. Do you have any like 3D tricks up your sleeve this movie?
    .
    ANDERSON: Well this movie is a dramatic change of pace from the last movie. The last movie was very stylized. I mean, deliberately, so you know everything was very symmetrical, there was a lot of slow motion, everything was very bright it had kind of sci-fi gleam to the whole thing. This movie I wanted as a reaction against that to do something completely different to kind of keep it fresh for the audience. This film is primarily a location picture very few sets big locations gritty real locations and I think the movie has that intense sort of gritty realism to it. There’s no slow motion at all so the action scenes are kind of bone-crunchingly fast and intense. So visually it’s very, very, different and while it is 3D this is the first time that I have done a 3D conversion. All the movies I’ve done so far, you know I’m a very early adopter, I love technology. We literally took the cameras off the Avatar set, so Resident Evil: Afterlife was the first native 3D movie to be released after Avatar and I’ve always shot native because I’ve never felt the technology for conversion was good enough that I wanted to do a conversion. I feel that finally it’s gotten to that point that I could. But what I did was I used my 3D crew to shoot it. So while they were shooting 2D it was being framed with the knowledge of what makes a good 3D shot so it should be spectacular 3D with the advantage that, I’m sure you’ve been on 3D sets where they use 3D cameras they’re huge cause it’s two cameras and an onboard computer and you have to put it on a crane most of the time this one I wanted to kind of like…and it’s very restrictive to work like that.
    .
    Absolutely, especially with action.
    .
    ANDERSON: I wanted to kind of get the camera places I never could’ve gotten it with a 3D camera. You know it’s up there, they’re down there, they’re in the face. They’re really in the action this time around to make it much more immersive for the audience in a way that I could never have done with the 3D cameras. It’s gonna be an amazing 3D experience because it’s the best of 2D in terms of shooting but with great 3D even the company that’s doing the conversion it’s this company called Legend 3D all these guys do is convert movies from 2D to 3D they’ve been doing it for years and they’re blown away by how good it looks. They’re like, “Oh my god it looks amazing.” Because they’re not used to, they’re used to people who just shoot a 2D movie and they’re given it and it makes a shitty 3D movie because it’s not shot with 3D in mind. This is the first time that actually a 3D crew has shot a 2D movie and then it has been converted and they see how good it is because it’s been framed appropriately with the right foreground, the right mid-ground, the background so that you really see the depth it’s gonna be fantastic.
    ________________________________
    Vollständiger Interview:
    http://collider.com/resident-evil-6-paul-w-s-anderson-interview/

    • gause says:Oktober 28, 2016 10:49 am

      Uhh übel, dass muss ich sofort in der Überschrift ändern. Danke für die Quelle, könnte ich mal übersetzen und hier in den News posten. Bist ja immer echt gut informiert Rafunzel!!!

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